Game Design | Writing | Worldbuilding
I've been working on a game using Unity and C#. It's about drawn tanks and soldiers. It's called Spielen Tanks. We've been sharing assets and scripts through google drive.
I've been working on a Sci-Fi book series taking place in a huge universe with an expansive timeline, taking place in a galaxy with countless planets, stars, and tense civil relations.
To help us create the huge universe these novels take place in, we use Space Engine. Space Engine is a simulation that renders actual astronomical data ranging from galaxies to landscapes on individual planets. For the things we don't know, it procedurally generates the rest.